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We're selling stuff. Buy our shit!

We're selling stuff. Buy our shit!
| Posted By:
Sark
@ Apr 10 2012, 10:48 PM |
Yes, i know we've been selling stuff forever, but the guild bank is looking kind of poor right now (i have more gold than it does) so we're looking to sell mostly anything, with a few exceptions. I will append a list of exceptions at the bottom of this, but as of right now i can tell you for sure that items such as cunning and will won't be available. Things we are selling, though, include:
-Full 8/8 DS HM 25 clears. -6/8 or 7/8 HM DS 25 loot runs. -Deathwing weapons and spine trinkets (except will). -Lifebinder's Handmaiden (available soon, reserve your spot today!) -"Savior of Azeroth title" -Rogue legendary quest items -10man Firelands 6/7HM gear runs. -10man Firelands 7/7HM + "Firelord" title runs. -Firehawk mount from Ragnaros hardmode. -"Dragonslayer" Title -Any of the tier 11 junk, including the mount.
Loot NOT available includes: Cunning of the Cruel, Will of the Unbinding, Infinite Loop, Protector Helm, Vanquisher Chest (yes, we have only gotten 3 since the release of dragonsoul) and Ring of the Riven. There may be other things, but i will warn you before hand if something becomes unavailable. No surprises here.
Prices are subject to change, you can message me at any time to ask, but be advised that they will be, particularly in the case of the dragonsoul runs, probably in the hundreds of thousands of gold, so don't waste time asking me what you can buy for 3k.
Perhaps the most important question you could be asking yourself is "why buy from WWA?" Simply put, the run you come on with us will probably be a load of fun. That, and we have a 100% success rate. We never fail to sell, we always deliver.
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April Fools: WWA will be raiding MoP with no 5% stats buff!

April Fools: WWA will be raiding MoP with no 5% stats buff!
| Posted By:
Sark
@ Mar 31 2012, 11:53 PM |
In the spirit of fair competition, and because we don't really like easily getting every realm first, WWA will be doing all 25man raids without using Blessing of Kings or Mark of the wild. Because blizzard will most probably have a grace period where any serious guild can kill a boss before they nerf the entire zone by 5%, we want to disadvantage ourselves so as to allow for more competition. For this reason WWA will be giving ourselves a 5% nerf, effectively giving everyone else a 5% buff.

I, for one, am hoping that we won't have to make accommodations such as these in the future. Content should be easy enough that everyone should be able to clear everything the first week, after all, everyone pays 15 dollars a month, so they shouldn't have to put in any additional labor (at least beyond the arduous task of entering one's credit card info) in order to receive the best gear, titles and mounts. Exclusivity breeds elitism, and elitism is simply something i cannot tolerate.
In case any of you idiots still reading this think i'm serious, April fucking Fools.
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WWA downs heroic Madness. US 12th. See you in MoP.

WWA downs heroic Madness. US 12th. See you in MoP.
| Posted By:
Sark
@ Jan 24 2012, 11:52 PM |
We are going to edit in a sweet line-up screenshot later after either voore or i get photoshop, but for now, here is an action shot:

As with every finally kill of a tier, or more specifically final kill of an expansion, i agreed that i would write a "novel," as my guild likes to call it, on the forums with my thoughts about the tier, the expansion and the guild.
This expansion has been something truly special for <WWA>. Cataclysm bore witness to our transformation from some mediocre US 60th guild to slightly more respectable US 12th. We changed a lot over this expansion, as a guild and as players. Very little of the roster has actually remained the same, and fewer still have been here since the guild's beginning (just Killmour, raw and i).
There have been varying opinions of this tier as a whole, but i would say overall i found this tier to be largely enjoyable, the obvious exception being spine. Many of the fights were surprisingly well designed with interesting mechanics, but were simply not correctly tuned. Overall this tier simply seemed too easy. I know this seems vaguely hypocritical of me, being that we still did lose to 11 other 25man guilds, but for our sake, and all of theirs, we could have used more of a challenge.
With regards to the madness fight itself, i honestly found this to be one of the most enjoyable fights in a long time. The only qualm i really have is that it was too easy. I know a lot of people have complained that there really are only two new mechanics in heroic madness, but the way the mechanics interact make it seem like a whole different fight. A perfect example is our first madness kill, where we killed kalecgos BEFORE nozdormu, because the spellweaving buff simply didn't matter. Even attempting heroic without spellweaving would be hilarious. Madness was a great fight to end the expansion on. Too bad it was overshadowed by shit ass garbage like spine.
More excitement in my extended post, (don't want to fuck up the front page too badly). ^click that link, idiot.
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